This top-down survival project took multiple months of development time. I learned a lot of new things in this project, about AI behavior, menu’s, lighting, weather, effects and more. The project is in-part made by following tutorials. Additionally, a lot of new functionalities or improvements were implemented after following the tutorials. The game contains a lot of features such as survival mechanics, crafting, a day-night cycle, weather, boss battles, a building system, adaptive resolution, mouse-based melee combat and more.