Katana mesh

This katana was made by following a course on rendering and 3d modelling. The goal was to create a katana model using Blender. The model has been textured and rendered using Substance Painter. The model is definitely not flawless or perfect, but I learned a lot in the process. I have learned more about texturing, polygon management and materials.

An image of a katana, rendered using Substance Painter.